The toolkit adds many similar tools for controlling selection of UVs, making fine grain control of UV transformation easier, and putting all the UV tools in a more visual, consistently organized location. If you've ever worked with the Modeling Toolkit, added to Maya/LT back in 2014, the new UV Toolkit will be quite familiar. This week, we'll focus on some of the visual improvements, as well as organization using the new UV Toolkit. In this video, we'll focus on some of the visual improvements, as well as organization using the new UV Toolkit.
#MAYA 2017 UV TOOLKIT UPDATE#
Unfold3D was introduced in Maya/LT 2015, bringing a better UV unwrapping algorithm, and many other updates have been made since, such as better layout tools, pinning, more intuitive UV seam creation tools, etc.Ĭontinuing on these improvements, in Maya/LT 2017 Update 3, the UV Editor panel has been overhauled in a number of ways that include performance improvements, visual improvements, and organizational improvements. Note that in versions of Maya prior to an updated copy of 2017, the Toolkit will not exist and you will instead see all these options as small icons near. Pricing and system requirements Mesh Toolkit 1.0 is available for Maya 2017 and Maya 2018 on Windows, Linux and macOS. This has changed dramatically over the past few years, and Update 3 of Maya/Maya LT 2017 continues to make UV creation and editing both easier and faster. The script is the latest in a series of tools created by Lehmann to streamline workflow in Maya, including sister scripts Curve Toolkit, UV Toolkit, Shader Toolkit, Selection Kit and Renamer.
Straighten multiple edges in UV space, with original orientation or Parallel to an Axis. Stitch Edges move sew and weld with scaling.
#MAYA 2017 UV TOOLKIT CODE#
I found that if we put the code at : C:\Users\YOURNAME\Documents\maya\2018\scripts ,you can find the' l' ,then we put the code in it, and save it. - Automatically unwrap box-like geometries with having only one uvShell as a result. But if I closed Maya ,and restart it ,the UV Toolkit still undocked. In the past, UV tools were limited and difficult to work with. I have tried to add your code in my Maya script ,It works. UV editing is an important part of the 3D workflow.